BetaDwarf Entertainment

Located in Copenhagen, Denmark, Betadwarf was founded September 1, 2010.

Betadwarf has lived in a classroom for 8 months, in a house in rural Denmark even longer and are now located in an office in Copenhagen. It's a story of happy-go-lucky amateurs turned into professional developers and a story of blood, sweat and tears. A lot has changed since the beginning, and the team now consists of around 18 highly skilled developers working on awesome games. Everyone has a deep passion for games, and we are always looking to push the boundaries and explore new and interesting mechanics.


 * Betadwarf's not-so-secret origin story!

The Team

 * Steffen Grønning - CEO & Game Director
 * Kenneth Harder - CTO & Lead Programmer
 * Stefan Greulich - Art Director
 * Martin Prestegaard - Lead 3D Artist
 * Simon Palmér - 2D Artist
 * Alexandra Malmquist - 3D Artist
 * Kristian Rømer - Sound designer & Audio Director
 * Alex Jørgensen - Animator
 * Alexander Karlsson - Visual artist
 * Kristian Klie - Programmer
 * Richard Peck - Programmer
 * Andreas Broqvist - Programmer
 * Ejnar Håkonsen - Game Designer
 * Peter Buje - Game Designer
 * Christoffer Creulich - Game Designer & Producer
 * Koen Van den Steen - Game Design Intern
 * Glenn Moreels - Game Design Intern