Forced Showdown Wiki
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(I added most the crucible quests. My formatting is pretty bad so someone will have to fix that.)
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Quest are missions added as players complete arenas. Rewards for completion may include character or companion perks, or added cards for players to choose from. Quests are divided into the three program types -  [[The Crucible]] , [[Frontline]] and [[The Grand Return]] . 
 
Quest are missions added as players complete arenas. Rewards for completion may include character or companion perks, or added cards for players to choose from. Quests are divided into the three program types -  [[The Crucible]] , [[Frontline]] and [[The Grand Return]] . 
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[[Category:Gameplay]]
 
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== The Crucible Quests ==
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Take a bow: Finish your first campaign ( Win or lose). Reward: Contestant: Volco, +10 Health, +5% crit chance 
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Best Pals: Beat 15 Arenas with your companion surviving. Showmanship: Collect 100 points in shows. Reward: Companion: Brutus, +10 health, 200 gold
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MacGyverism: Play a spell, an Upgrade and a consumable card in one turn. Don't Need 'em: Win a battle without picking up any health globes. Globes sent to you by companion pickups or arena completion are allowed. You're Fired!: Complete The crucible. Reward: +10 health, 500 gold.
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???: ??? Reward: ???
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Locked and loaded: Have consumables in all 4 slots. Keep 'em Coming: Kill 400 enemies. The Revolver: Kill 6 enemies in 6 seconds. Reward: Contestant: Ravager, +25% Base Companion Health, 200 gold[[Category:Gameplay]]

Revision as of 20:44, 1 April 2016

Quest are missions added as players complete arenas. Rewards for completion may include character or companion perks, or added cards for players to choose from. Quests are divided into the three program types -  The Crucible , Frontline and The Grand Return

The Crucible Quests

Take a bow: Finish your first campaign ( Win or lose). Reward: Contestant: Volco, +10 Health, +5% crit chance 

Best Pals: Beat 15 Arenas with your companion surviving. Showmanship: Collect 100 points in shows. Reward: Companion: Brutus, +10 health, 200 gold

MacGyverism: Play a spell, an Upgrade and a consumable card in one turn. Don't Need 'em: Win a battle without picking up any health globes. Globes sent to you by companion pickups or arena completion are allowed. You're Fired!: Complete The crucible. Reward: +10 health, 500 gold.

???: ??? Reward: ???

Locked and loaded: Have consumables in all 4 slots. Keep 'em Coming: Kill 400 enemies. The Revolver: Kill 6 enemies in 6 seconds. Reward: Contestant: Ravager, +25% Base Companion Health, 200 gold