Forced Showdown Wiki
Advertisement

Quest are missions added as players complete arenas. Rewards for completion may include character or companion perks, or added cards for players to choose from. Quests are divided into the three program types -  The Crucible , Frontline and The Grand Return

The Crucible Quests

  • Take a bow: Finish your first campaign ( Win or lose).  

Reward: Contestant: Volco, +10 Health, +5% crit chance 

  • Best Pals: Beat 15 Arenas with your companion surviving.
  • Showmanship: Collect 100 points in shows.

Reward: Companion: Brutus, +10 health, 200 gold

  • MacGyverism: Play a spell, an Upgrade and a consumable card in one turn.
  • Don't Need 'em: Win a battle without picking up any health globes. Globes sent to you by companion pickups or arena completion are allowed.
  • You're Fired!: Complete The crucible.

Reward: +10 health, 500 gold.

  • ???: ???

Reward: ???

  • Locked and loaded: Have consumables in all 4 slots. Keep 'em Coming: Kill 400 enemies
  • Keep 'em Coming: Kill 400 enemies.
  • The Revolver: Kill 6 enemies in 6 seconds.

Reward: Contestant: Ravager, +25% Base Companion Health, 200 gold

Advertisement