|"Squire of Light"|
Speed of Light
|Short distance ranged hero|
Squire of Light is a short distance ranged hero. By utilizing the powers of the sun, he can gain temporary immunity, create heavy sun blasts and knock enemies back. With cards you will be able to turn him into a powerful defender or an all-in offensive sun blaster. All champions have three abilities and a main attack that can be upgraded through a variety of cards. Additionally, they can carry consumables for even more options.
- LightBeam: A powerful ray of light that grows more powerful the longer you maintain it, until a very powerful burst knocks down anyone left. Careful though! Channeling all that energy into the ray slows you down. (LMB)
- Speed of Light (passive): Whenever you are attacked, gain a bonus to movement speed.
- Guardian Light: Makes Squire of Light Invulnerable for a short amount of time. (E)
- Overcharge : Creates a powerful sunblast in a radius around Squire of Light. It deals damage and knockback to all enemies within range. (RMB)